The world is buzzing with excitement as the 2024 League of Legends World Championship approaches. Riot Games has just released LoL Patch 14.18, the update that will define the tournament. This patch brings live balance changes, promising a thrilling Worlds tournament for everyone.
The development team has focused on some of the top champions in different roles. They aim to mix up the meta and give pro players more options. Top lane tanks are now as powerful as favorites like K’Sante and Ornn. Fighter junglers are also getting buffs to make them more impactful on the Rift.
But there’s more. Some of the strongest champions in each role are being toned down. This ensures that no single champion or strategy will dominate the World Championship. Plus, two new skins for Thresh and Azir are coming out on September 11, 2024, at 19:00 UTC.
Table of Contents
Key Takeaways
- Patch 14.18 is the official update for the 2024 League of Legends World Championship
- Significant balance changes across multiple roles to create a more varied and action-packed Worlds tournament
- Top lane tanks brought up to the power level of K’Sante and Ornn, fighter junglers receiving buffs
- Several S-tier picks in most roles being brought down in power
- New skins for Thresh and Azir introduced in this patch
Start of Ranked Split 3
The League of Legends community is buzzing with excitement as the 14.18 patch arrives. This patch will end Split 2 on September 24, 2024, at 23:59:59 local time. It’s the last day of patch 14.18 before we dive into the next season.
Split 3 kicks off on September 25, 2024, at 12:00:00 local time. Players will start fresh, with a soft rank reset. This reset will make them drop slightly in rank. The lol ranked system will be reset, giving players a chance to climb the ranks again and show off their skills.
Region | Time Zone |
---|---|
OC1 | Australian Eastern Standard Time (AEST) |
JP1 | Japan Standard Time (JST) |
PH | Philippine Standard Time |
KR1 | Korea Standard Time (KST) |
SG | Singapore Standard Time (GMT+8) |
VN | Indochina Time (GMT+7) |
TH | Indochina Time (GMT+7) |
RU | Moscow Standard Time (MSK) |
TW | Taipei Standard Time (GMT+8) |
EUN1 | Central European Summer Time (CEST) |
TR1 | Time zone in İstanbul, Turkey (GMT+3) |
EUW1 | Greenwich Mean Time (GMT) |
LA2 | Time zone in Buenos Aires, Argentina (GMT-3) |
BR1 | Time zone in São Paulo, Brazil (GMT-3) |
LA1 | Central Standard Time (CDT) |
NA1 | Pacific Daylight Time (PDT) |
ME1 | Arabian Standard Time (GMT+3) |
Queue Dodge and Ready Check Penalties
In League of Legends patch 14.18, Riot Games is making big changes. They are updating queue dodge and ready check penalties for all regions. These updates aim to fix the problems caused by players dodging queues to avoid certain opponents.
Now, players can still decline a ready check sometimes without getting in trouble. But, dodging queues too much will lead to serious penalties. These penalties start with queue lockouts and can even lead to temporary bans for those who keep dodging.
Riot Games wants to stop players from using dodging as a way to pick their opponents. They want everyone to play fair and competitive matches. This change is to make sure players are committed to playing honestly.
Penalty | Description |
---|---|
First Dodge | 3 LP loss and 6-minute queue penalty |
Second Dodge (within 24 hours) | 10 LP loss and 30-minute queue penalty |
Further Dodges | 12-hour ban and 10 LP loss |
These new lol queue dodge and ready check penalties are meant to make League of Legends better for everyone. By stopping the misuse of the matchmaking system, Riot Games hopes to make the game more fun and fair for all players.
Transfer Restrictions
League of Legends Patch 14.18 brings changes to account transfers. The biggest update is a 90-day cooldown between transfers. This means you can’t transfer an account again for 90 days after the first transfer. This rule helps stop account misuse and keeps player accounts safe.
Player Support Review for High RP Accounts
Patch 14.18 also has a new rule for accounts with lots of Riot Points (RP). These accounts will get a player support review before they can be transferred. This extra check helps protect riot games accounts with big investments from bad activities.
Feature | Description |
---|---|
lol account transfer Cooldown | Accounts will be subject to a 90-day cooldown period between transfers, preventing rapid account movement. |
Player Support Review for High RP Accounts | Accounts with exceptionally high RP balances will require a player support review before the transfer can be completed. |
The changes in League of Legends Patch 14.18 aim to make the game safer and more stable. By adding a cooldown and a review for valuable accounts, riot games wants to stop any bad use of transfers. This helps keep the game fair for everyone.
Champion Buffs
In League of Legends Patch 14.18, the developers have made some big changes. They’ve added buffs to champions who weren’t doing well. This is to make the game more fun and balanced.
Ahri Charm Damage Increase
Ahri is a favorite in League of Legends. Now, her Charm ability is even more powerful. This change helps her target enemies more effectively and boosts her assassin playstyle.
Gnar Base Attack Damage Increase
The team has worked on making Gnar better for the Worlds meta. They’ve increased his base attack damage. This should help him last-hit minions better and perform better overall.
Hwei Pool of Reflection Ally Shield Buff
Hwei has seen some play, but he needed a boost. His Pool of Reflection ability now gives stronger shields to his allies. This could make him more useful in team fights.
Jax Grandmaster-At-Arms Improvements
The devs were happy with changes to Jax in Patch 14.14. But they wanted him to be stronger in team fights. This patch aims to give him more power in the late game.
Jayce Utility Enhancements
Jayce is versatile but hasn’t been seen in pro play much. His solo queue win rates were low. The devs are focusing on making him more useful, not just in dealing damage.
Jinx Attack Speed Growth Increase
Jinx is a favorite among pro players. She’s getting a small boost to her attack speed growth. This should make her crit builds more effective and improve her game.
Champion Nerfs
League of Legends Patch 14.18 brings changes to champion powers, focusing on high-priority champions before the World Championship. The big news is the nerfs to Aurora.
Aurora Between Worlds Adjustments
Aurora has quickly become a top pick, showing her strength in high-level play. To balance her power, the team is tweaking her abilities. Her ultimate, Between Worlds, now jumps 250 units instead of 400, reducing her mobility and impact on the game.
Leona Base Armor Decrease
Leona has been a favorite for a while, but the devs want more diversity in Pro play. They’re lowering her base armor to make her more vulnerable early on.
Azir Arise! Damage Reduction
With the World Championship near, Azir’s balance is getting a check-up. The team is nerfing his early game power and reducing his ultimate’s damage. This aims to make him less dominant in long games.
Corki Q and R Damage Nerfs
Corki’s power in Pro play has been toned down, but the devs are still worried about his performance at the World Championship. They’re nerfing his Q and R abilities to keep him in check.
Ivern E Shield and Slow Nerfs
Ivern’s true strength is often overlooked, especially since players rarely get his best item, Redemption. The devs are worried he might become too strong at the World Championship. They’re nerfing his Triggerseed to curb his early game dominance.
LoL Patch 14.18 Item Changes
League of Legends’ latest patch, 14.18, has made some big changes to key items. These updates aim to balance the game and make it more fun for players.
Luden’s Companion has seen a boost in Ability Power and a drop in Gold Price. It also has less Ability Haste now. These changes make the item more appealing to more champions.
Shadowflame has been reworked too. It now has less Ability Power but more Magic Penetration. The Cinderbloom Threshold and DoT Amp have also been tweaked. These changes are expected to change how the item is used in the game.
Item | Change |
---|---|
Luden’s Companion | Increased Ability Power, decreased Gold Price, decreased Ability Haste |
Shadowflame | Decreased Ability Power, increased Magic Penetration, adjusted Cinderbloom Threshold and DoT Amp |
Stormsurge | Increased Magic Penetration, decreased Movement Speed, adjusted Stormraider Health Threshold and removed Squall Ranged Penalty |
Bloodthirster | Decreased Ichorshield Shield Strength and Lifesteal |
Stormsurge has also been updated. It now has more Magic Penetration and less Movement Speed. The Stormraider Health Threshold has been adjusted, and the Squall Ranged Penalty has been removed.
The Bloodthirster item has been tweaked too. It now has less Ichorshield Shield Strength and Lifesteal. This might change how effective this item is for certain champions.
These changes in League of Legends patch 14.18 aim to shape the current meta. They provide players with a fresh and balanced experience as they compete in the game.
Rune Adjustments
League of Legends patch 14.18 brings big changes to Fleet Footwork. The dev team has made these changes to fix how it’s used and its effect on the game.
Fleet Footwork Tuning
The main changes to Fleet Footwork are:
- Increased healing from 5-100 to 10-130 (based on level), with 60% effectiveness for ranged users.
- Decreased Minion Healing Ratio from 20/10% (melee/ranged) to 15% for all users.
- Increased Bonus Movement Speed from 15% for 1 second (melee/ranged) to 20/15% for 1 second (melee/ranged), with ranged users receiving the movement speed bonus at 75% effectiveness.
These updates aim to make the rune better for melee champions. They also make it less powerful for ranged champions. The team has balanced the healing, minion healing, and movement speed bonuses.
The Fleet Footwork rune changes in League of Legends patch 14.18 are part of a bigger effort. They aim to fine-tune the game’s rune system. This promotes a diverse and balanced fleet footwork meta for all champions and playstyles.
Turret System Updates
League of Legends Patch 14.18 makes big changes to the turret system. It tweaks the Turret Bulwark and Turret Fortification mechanics. These updates aim to add more strategy and fun to the game, especially when it comes to taking down enemy turrets.
Turret Bulwark Adjustments
The Turret Bulwark system has been updated. It gives champions more resistance when they destroy turret plates. Here are the changes:
- Permanent Resists per Destroyed Turret Plate increased from 40 to 50
- Temporary Resists per Destroyed Turret Plate for 20 seconds decreased from 45/champion to 20/champion
Turret Fortification Early Game Buff
The lol patch 14.18 turrets system also got a boost. The damage reduction for the first 5 minutes of the game is now 85%, up from 75%. This makes the early game turrets tougher to take down.
These turret bulwark and turret fortification updates in lol patch 14.18 aim to balance strategy and early game stability. Riot Games wants to make the game more engaging and tactical. They hope these changes will lead to better team play and control of the map.
ARAM Surrender Time Reduction
Riot Games has made a big change in League of Legends patch 14.18. The surrender time for ARAM matches is now 8 minutes, down from 12. This gives players more time to make smart decisions and change their game plan.
This update makes ARAM games faster and more flexible. Teams can now quickly respond to tough situations or decide to give up if things aren’t going well. Riot wants to make ARAM games more exciting and fast-paced.
Arena Mode Removal
League of Legends Patch 14.18 is here, and it means the end of Arena game mode. This mode started in July 2023 and made a comeback in December. It will no longer be available after this patch.
The Arena mode, or 2v2v2v2, quickly became a hit among League of Legends fans. Its unique 4-team, 8-player setup was a nice change from the usual 5v5 games. But, Riot Games has decided to take it out for now, with hopes to bring it back later.
Players have until September 24th to play Arena mode before it’s gone. This change happens as the 2024 World Championship starts and the Ultimate Spellbook mode returns. Riot wants players to test new changes on the Rift, so Arena mode is being removed temporarily.
Riot developers say Arena mode might come back. In July, Riot Sopebox talked about making Arena sustainable for the long term. This means players might see it more often in the 2024 season.
The removal of Arena mode might upset some players. But, Riot is focusing on keeping Summoner’s Rift and Howling Abyss as main game arenas. The League preseason will bring many changes, and players will test them on these main modes.
So, League of Legends fans should enjoy Arena mode while it’s still here. Maybe it will return in the future, bringing back the excitement it once had.
Bug Fixes
League of Legends Patch 14.18 has fixed many bugs in the game. These fixes aim to make the game better for everyone. They help make the game smoother and more enjoyable.
One big fix was for Tenacity. It used to not work right with some items and runes. Now, players can get the full benefit of their Tenacity.
Another fix was for Swain’s R heal. It used to not work right when used on Voidmites. Now, Swain’s ultimate works as it should.
Also, Pyke’s voice-overs now work right when he kills a champion. This makes the game more immersive for Pyke players and their opponents.
These fixes show how much the developers care about the game. They work hard to keep the game top-notch for all players and avoid the disaster that happened during Worls 2022.
New Skins
Highlights include the Crystalis Indomitus Nautilus, Janitor Thresh, and Attorney Azir skins. Each offers a unique visual style and thematic twist on these iconic champions.
The Crystalis Indomitus Nautilus skin, priced at 1250 RP, has a sleek, crystalline design. It gives the deep-sea diver a majestic, otherworldly look.
Janitor Thresh, costing 1350 RP, adds humor and whimsy to the grim Reaper of Souls.
The Attorney Azir skin, also priced at 1350 RP, presents the Shuriman Emperor in sharp, professional attire.
Alongside these new skins, Patch 14.18 introduces Chroma sets. These sets allow players to customize their favorite champions’ appearance. Chromas like Citrine, Emerald, and Ruby offer color options to personalize the visuals of these new skins.
Conclusion
League of Legends Patch 14.18 is set to change the game for the World Championship. The game’s balance is getting a big boost. Riot Games is working hard to make the game fairer and more exciting.
This update brings big changes. Champions with long-range attacks are getting stronger. There are also new item options for marksmen. Champions like Ahri and Gnar are getting tweaks to make the game more balanced.
The goal is to make the game more fun for everyone. The World Championship will be more thrilling than ever. Teams will have to come up with new strategies to win.
Riot Games is also improving the game’s core mechanics. Changes to Fleet Footwork and turret damage show their dedication. These updates make the game more competitive and fair.
This means the World Championship will be full of excitement. Teams will have to be quick and clever to outdo their rivals. It’s going to be an amazing event.
FAQ
When does Split 2 end and Split 3 start?
Split 2 will end on September 24, 2024, at 23:59:59 local time. This marks the last day of patch 14.18. Split 3 will start on September 25, 2024, at 12:00:00 local time. This is the first day of patch 14.19.
What are the changes to queue dodge and ready check penalties?
The dev team is updating queue dodge and ready check penalties. Penalties start with queue lockouts and can lead to bans. Players can still decline a ready check without penalty but can’t dodge opponents.
What are the changes to League transfers?
Account transfers now have a 90-day cooldown. After a transfer, accounts can only be transferred again after 90 days. High RP transfers need a player support review before completing.
What buffs are the champions receiving in patch 14.18?
Ahri, Gnar, Hwei, Jax, Jayce, and Jinx are getting buffs. Ahri’s Charm gets a rank-up and AP ratio increase. Gnar’s base attack damage is increased. Hwei’s Pool of Reflection ally shield is buffed. Jax’s Grandmaster-At-Arms ability is improved. Jayce gets utility enhancements. Jinx’s attack speed growth is increased.
What nerfs are the champions receiving in patch 14.18?
Aurora, Leona, Azir, Corki, and Ivern are getting nerfs. Aurora’s jump distance, wall jump forgiveness, and ultimate duration are decreased. Leona’s base armor is reduced. Azir’s early laning power and late game damage are nerfed. Corki’s Q and R damage are nerfed. Ivern’s E shield and slow are weakened.
What item changes are coming in patch 14.18?
Luden’s Companion’s Ability Power is increased. Its Gold Price and Ability Haste are decreased. Shadowflame’s Ability Power, Magic Penetration, Cinderbloom Threshold, and DoT Amp are adjusted. Stormsurge’s Magic Penetration, Movement Speed, Stormraider Health Threshold are changed. Bloodthirster’s Ichorshield Shield Strength and Lifesteal are decreased.
What changes are being made to the Fleet Footwork rune?
Fleet Footwork rune’s healing is increased from 5-100 to 10-130 (based on level). Its effectiveness for ranged users is 60%. Minion Healing Ratio is decreased from 20/10% to 15% for all users. Bonus Movement Speed is increased from 15% for 1 second (melee/ranged) to 20/15% for 1 second (melee/ranged). Ranged users receive the movement speed bonus at 75% effectiveness.
What changes are being made to the Turret Bulwark system?
Permanent Resists per Destroyed Turret Plate are increased from 40 to 50. Temporary Resists per Destroyed Turret Plate for 20 seconds are decreased from 45/champion to 20/champion. Damage reduction for the first 5 minutes of the game is increased from 75% to 85%, making early game turrets more durable.
What changes are being made to ARAM?
The surrender time for ARAM games is reduced from 12 minutes to 8 minutes.
What changes are being made to the Arena game mode?
The current run of the Arena game mode will end with this patch. Players need to play before September 24th.
What bug fixes are included in patch 14.18?
Patch 14.18 includes bug fixes for Tenacity reduction, Swain’s R heal, and Pyke’s voice-over interactions.
What new skins are being added in patch 14.18?
Patch 14.18 introduces new skins: Crystalis Indomitus Nautilus, Janitor Thresh, and Attorney Azir.